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"Manipulators of astraphobical neons and cold fusions that utilize their ability for the elimination of darkness which opposes material connections."

—Wikia Description

The Northswainer is a class in School Fare series. All Northswainers use Novae-elemental abilities that can send any enemies flying. Their abilities relies heavily on their Focus, without Focus, their attacks are ultimately feeble due to lack in faith. Their abilities allows them to fly or levitate, and even teleport whilst their attacks. Even though their abilities lacks proficient strength, they cope in having one of the best Magick and MP growth stats. Also, Northswainer is one of the few classes which features a large variety of offensive abilities.

Notable Elementalist is our very own Allistair Monographe, followed by other Neutralists such as Edwin Millwind and Antagonists such as Ottoman Cahn, Silvia Fulschen and Campbell Alexson.


StatsEdit

Move Jump Evasion Unarmed Attack Resilience HP MP SP Atk Def Mgk Res Latency Spd
D C C +0.45 60 E A C F D A B Average-Slow 63%



AbilitiesEdit

AttacksEdit

Skill Property Specification Damage AP Cost  Class Level SP
Star Saber Melee Deals Novae damage with four combo hits. D 15 6 33
Lunar Glaive Ranged Deals random heavy damage with two successive hits. E-B 23 11 50
Novae Blast Melee-Ranged Deals five successive combo hits to all foes in range. C 49 17 42
Guile Star Melee/ Ranged Deals one melee combo hit which inflicts Stagger and then ended with three successive hits that deals heavy damage if the first strike hits. E/C 70 24 38
Etoilles Formatio Ranged Deals random minor non-elemental damage to one foe. F 65 37 25
Star Cross Flying-Ranged Deals massive damage to all foes around the user within a small area. A 100 41 88
Twilight Corona Melee-Ranged Deals massive damage with fifteen successive hits to all enemies in range. Hits are divided evenly based on the numbers of enemies within a medium area. A 125 59 99
Sky Blitz Melee-Ranged Deals heavy Lightning damage to all foes in range within a small area. B 103 70 75

Northern LightEdit

Summoning the power of the natural sky phenomenons to devastate foes.

Skill Effect Learned MP Use
Northswain Bolt Deals Novae damage with four successive random falling magickal barrages to all enemies in range. Start 16
Opalescence Reverse debuffs to their opposites to all units in range. Doesn't work on some debuffs. Only usable when the target is under a shade or during nighttime when the moon is up. Opal 12
Star Bind Inflicts Star Bound to all foes in range. Instructor (Sir Alexis) 21
Constellator Inflicts Immobilized and sometimes Star Bound to one foe. 9-11 25
White Hole Deals massive damage to all foes around the user within a small area. Instructor (Mr. Lowenthal) 34
Halo Increases Focus and bestow Hype to a single ally unit. Bestow Halo if the weather is clear. Witnessing a Halo with Northswainer in party 23
Glory Heals moderate HP to a single ally using Novae-elemental magick. Witnessing a misty weather 23
Nebulae Wisp Summons three Novae Cloud to battle. Book of Spacial Dust 10
Parhelion Deals Novae damage to all enemies within a small area. Heavy damage during the day. May inflicts Star Bound. Extra damage to enemies weak to Fire-element. After staring at a glaring sun with a Northswainer 40
Paraselene Deals Novae damage to all enemies within a small area. Heavy damage during the night. May inflicts Star Bound. Extra damage to enemies weak to Water-element. After staring at a full moon with a Northswainer 40
Northswain Shock Deals heavy Novae damage to a single enemy. Mastering Northswain Bolt 42
Solstrike Deals minor Novae damage to a single enemy. May inflicts Burn and sometimes Scorched. Mastering Parhelion 23
Moonstrike Deals minor Novae damage to a single enemy. May inflicts Soaked and occasionally Cold. Mastering Paraselene 23
Helion Purge Remove buffs from all visible foes. Only usable when the sun is visible in the sky. The number of buffs removed is varied by the intensity of the sun(Sunrise+3, Morning+4, Noon+6, Afternoon+4, Sunset+3). Mastering both Halo, Glory and Solstrike 32
Selene Genesis Remove buffs from all visible foes. Only usable when the moon is visible in the sky. The number of buffs removed is varied by the current phase of the moon(Cresent+3, Quarter+4, Full+5, Day Moon+2). Mastering both Halo, Glory and Moonstrike 20
Earth's Shadow Extends all buffs duration with double time to all allies. Only usable during early-Morning and near-Sunset time. Witnessing an 'Earth's Shadow' phenomenon with Northswainer in party 42
Belt of Venus Retains debuffs such as Confuse, Charm and Delusional for roughly 1 minute to all visible units. Witnessing an 'Belt of Venus' phenomenon with Northswainer in party 39
Zodiacal Light Inflicts massive Novae damage to all Blinded visible units. Also works on enemies that naturally blind in darkness, and those that 'see' without the use of their eye(s) or doesn't have any eyes at all. Witnessing an 'Zodiacal Light' phenomenon with Northswainer in party 60

ReactionEdit

Skill Effect LP To Master
Electroluminescence Counters all Lightning-based attacks with Northswain Shock. 350
Radioluminescence Creates an non-elemental explosion to a single enemy that uses Nuclear-based abilities aside from normal attacks. 350
Sonoluminescence Creates an non-elemental explosion to a single enemy that uses Sound-based abilities aside from normal attacks. 300
Piezoluminescence Any unarmed or blunt weapons that is used to attack the user will inflicts Flashed to all enemies in range. Only usable when user is idle. 300
Corona Inflicts Blind and Flashed to any enemies using physical attack on the user. 500
Athelion Counters enemies' magickal attacks with both Parhelion and Paraselene. 500

SupportEdit

Skill Effect LP To Master
Fluorescence Doubles elemental damage potency and Accuracy upon receiving any damage but receives 50% more damage. 400
Luminescence Increases healing potency for all nearby allies by 25%. Items are excluded. 400
Iridescence Decreases damage received from Novae, Fire, Lightning, Dark, Holy and Atomic damage by 30%. Returns half of the reduced damage back to the attacker. Healing does not get reduced. 350
Bioluminescence The user will lights up the whole area to reveal any hidden enemies and traps when its dark. 200
Eclipse Drasctically increases Focus and Synch with all allies. 400
Phosphorescence Increases Focus and Novae as well as Holy elemental potency by 5% with each damage. Resets after using any abilities. 300
Twilight Increases Evade and Resilience drastically when neither the sun nor the moon is visible. Ironically, it actives during eclipses. 350

TriviaEdit

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